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    Best posts made by rui_mac

    RE: Use of undeclared identifier 'g_resource'

    I did included the c4d_resource.h and the error disappeared.
    I was migrating by simply fixing the errors that appeared inside Xcode, until everything was clear.
    But now, I started by duplicating a similar plugin from the sdk and pasting just the parts of the code that belong to my plugin.

    posted in Cinema 4D SDK •
    RE: Get a simple polygonal version of any object

    The "solution" I came up with was this:

    	doc=op.GetDocument()
    	doc2=c4d.documents.IsolateObjects(doc,[op])
    	doc3=doc2.Polygonize(False)
    

    and then go through all the objects of doc2, recursively.
    Is this a correct way of doing things?

    posted in General Talk •