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    Best posts made by bonsak

    RE: Child render setting does not inhertit from parent

    Hi @ferdinand
    Thanks for looking into this.
    Sorry for not supplying enough info.
    This is in c4d version 24.037, Windows 10 and RS version 3.0.53
    I did actually tag the post initially 🙂

    I did some more digging and found out that if the renderdata i'm copying has non default values, the child will not get these values after the script has executed. Try this:

    • In your "My Render Settings" change the render resolution
    • Make a depth AOV in the RS AOV manager
    • Run the script
      = The resolution of the child is 1280x720 an there is no AOV in the childs RS AOV manager, but the parent has the same res as the original and a depth AOV in the manager (at least on my machine)

    But i figured out how to solve this by first inserting the child in the root of the Render Settings and then making it a child of the Redshift Deafult:

    import c4d
    import redshift
    from c4d import gui
    
    def MakeRsDefault(renderdata):
        default = renderdata.GetClone() # Clone active renderdata
        default.SetName("Redshift Default") # Set name
    
        # Set output format
        default[c4d.RDATA_FORMAT] = 1016606
        default[c4d.RDATA_FORMATDEPTH] = 2 # 32 bits
        default[c4d.RDATA_NAMEFORMAT] = 6 # name.000.ext
        doc.InsertRenderData(default) # insert new render setting
    
        # Set ACES 1.0
        defaultvprs = redshift.FindAddVideoPost(default, redshift.VPrsrenderer)
        defaultvprs[c4d.REDSHIFT_RENDERER_COLOR_MANAGEMENT_OCIO_VIEW] = 'ACES 1.0 SDR-video'
        defaultvprs[c4d.REDSHIFT_RENDERER_COLOR_MANAGEMENT_COMPENSATE_VIEW_TRANSFORM] = 1
    
        return default
    
    def MakeRsRaw(renderdata, parent):
        raw = c4d.documents.RenderData() # Clone active renderdata
        raw.SetName("Redshift Raw") # Set name
    
        # Set output format
        raw[c4d.RDATA_FORMAT] = 1016606
        raw[c4d.RDATA_FORMATDEPTH] = 2 # 32 bits
        raw[c4d.RDATA_NAMEFORMAT] = 6 # name.000.ext
        doc.InsertRenderData(raw) # insert "redshift raw"
    
        # Set Raw
        rawvprs = redshift.FindAddVideoPost(raw, redshift.VPrsrenderer)
        raw[c4d.RDATA_RENDERENGINE] = redshift.VPrsrenderer # Set Redshift as render
        rawvprs[c4d.REDSHIFT_RENDERER_COLOR_MANAGEMENT_OCIO_VIEW] = 'Raw'
        rawvprs[c4d.REDSHIFT_RENDERER_COLOR_MANAGEMENT_COMPENSATE_VIEW_TRANSFORM] = 0
        doc.InsertRenderData(raw, parent) # Make "redshift raw" a child of redshift default
    
        return raw
    
    def main():
        active = doc.GetActiveRenderData() # Get active renderdata
    
        # Check if Redshift is installed
        vprs = redshift.FindAddVideoPost(active, redshift.VPrsrenderer)
        if vprs is None:
            return
        # Check if Redshift is active render
        if active[c4d.RDATA_RENDERENGINE] == 1036219:
            parent = MakeRsDefault(active)
            child = MakeRsRaw(active, parent)
        else:
            gui.MessageDialog('Only works with Redshift Rendersettings')
            return
    
    
        # Set project settings for linear workflow
        doc[c4d.DOCUMENT_LINEARWORKFLOW] = 1
        doc[c4d.DOCUMENT_COLORPROFILE] = 0
    
        doc.SetActiveRenderData(parent) # set new setting as the active render setting
        parent.SetBit(c4d.BIT_ACTIVERENDERDATA)
        c4d.EventAdd()
    
    # Execute main()
    if __name__=='__main__':
        main()
    

    Regards
    Bonsak

    posted in Cinema 4D SDK •