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    Posts made by adlarch

    • Example of ObjectData in Maxon API only?

      Hello,
      to avoid future confusion, and lots of problems, i would like to already develop an ObjectData plugin using only the new maxon api.

      Are there any examples available?

      posted in Cinema 4D Development
      A
      adlarch
    • RE: A strange error

      Ah, ok. Somehow missed that line. I thought defining the legacy framework in the api list was sufficient. Cheers!

      posted in Cinema 4D Development
      A
      adlarch
    • A strange error

      Hello, i have this unexpeced errors while trying to build a ObjectData plugin

      'NewObjClear': identifier not found

      in

      class SubdivObject : public ObjectData
      {
      public:
      	virtual Bool Init(GeListNode* node);
      
      	virtual BaseObject* GetVirtualObjects(BaseObject* op, HierarchyHelp* hh);
      	virtual Bool Message(GeListNode* node, Int32 type, void* t_data);
      
      	static NodeData* Alloc() { return NewObjClear(SubdivObject); }
      
      
      };
      

      any clues as to why this is happening?

      posted in Cinema 4D Development
      A
      adlarch
    • RE: a few strange errors

      error 2 was resolved by updating the definition to

      static Bool SubdivObjectHelpDelegate(const maxon::String& opType, const maxon::String& baseType, const maxon::String& group, const maxon::String& property)
      
      posted in Cineware SDK Development
      A
      adlarch
    • New subdivision algorithm as a plugin

      Hi all,
      A few years back - when c4d r17 was in fashion, i developed a generator plugin with the c++ sdk. Since then, the sdk has changed so much that it looks alien to me... add to that the fact that i don't remember much about how i made it work.
      Now, i want to develop a custom subdivision algorithm - a modification of catmull-clark - with a few parameters and sliders in the UI, for c4d r21.
      So consider me a total newb and please help me find a proper sdk example that you think might be a good starting point. Many thanks!

      posted in Cinema 4D Development
      A
      adlarch