Thank you.. It's Solved.
@fwilleke80 @ferdinand and @kbar
def PluginMessage(_id, data):
if _id == c4d.C4DPL_PROGRAM_STARTED:
Run command, after c4d fully loaded...
I'm trying to render hundreds of scenes.
Currently using the C4D "Render Queue".
However, C4D is crashing for some unknown reason.
It's very tiring to keep watching C4D.
I found a way to restart C4D whenever C4D crashes.
Now I'm looking for a way to open the "render queue window" and run the "render start" command after the C4D is fully loaded.
python_init.py is of no use as it is done before C4D is fully loaded.
Is it possible in C4D to?
1.Open C4D, Fully Loaded
2.Open "Render Queue" Window
3.Run Command "Render Start"(in Render Queue)