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    Virtualritz

    @Virtualritz

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    Latest posts made by Virtualritz

    Node ID relevant bits?

    When calling FindUniqueID() for a node, I always get returned a 128 bit block of memory with the first 96 bits looking identical for any node I queried so far in any scene.

    Is it safe to assume I can throw these away so I'm left with a neat, 32 bit GUID?

    posted in Cinema 4D SDK •