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    steve_r

    @steve_r

    3D and VFX in the past, towards VR and AI now

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    Best posts made by steve_r

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    Latest posts made by steve_r

    RE: Re-build plugin for R20 - missing file "delegate.h"

    @r_gigante I wonder, is it REQUIRED to set USE_API_MAXON in my project when re-compiling old plugins for R20? It seems that, if not set, certain #includes from cinema.framework do not compile.

    posted in Cinema 4D SDK •
    RE: Re-build plugin for R20 - missing file "delegate.h"

    @r_gigante No, the C4D=true was not set in the project file. Once I added it I noticed that it also enables USE_API_MAXON, and now I get tons of R19 syntax errors back! Seems there is no way around fixing those (which I was thinking in the first place 😉

    posted in Cinema 4D SDK •
    Re-build plugin for R20 - missing file "delegate.h"

    Hi,
    when trying to recompile a plugin for R20 using the latest "cinema.framework" I get a "missing file" error (on Mac):

    /frameworks/cinema.framework/source/c4d_customgui/customgui_description.h:15:10: 'c4d_misc/datastructures/delegate.h' file not found
    

    This file is referenced from other R20 SDK's includes. Indeed, such a file does NOT exist at that location. The parent include looks like this:

    #ifdef USE_API_MAXON
    #include "maxon/delegate.h"
    #else
    #include "c4d_misc/datastructures/delegate.h"
    #endif
    

    I have not defined USE_API_MAXON in my build because I don't use the new maxon API. Defining it anyways gives me tons of syntax errors due to old R19 code.
    Any hints?

    posted in Cinema 4D SDK •