Your browser does not seem to support JavaScript. As a result, your viewing experience will be diminished, and you have been placed in read-only mode.
Please download a browser that supports JavaScript, or enable it if it's disabled (i.e. NoScript).
@spedler Thanks mate, using fictive input ports did the trick @Dunhou Wauw, that's a great Custom API, this makes it soooo much easier. Thanks a bunch Dunhou
Hi Experts,
I´m trying to develop a little python script that imports Substance Textures, creates Redshift materials and connects all the right textures.
But i'm having a hard time figuring out how to edit parameters on nodes.
Example: I inserts a texture node with the following code:
textureNode = graph.AddChild('', maxon.Id("com.redshift3d.redshift4c4d.nodes.core.texturesampler"), maxon.DataDictionary())
That works like a champ, and i can easily wire in/out ports.
But how do i change the values in the "Texture node" i just created? (Path to texture, Color Space, etc)
Looking forward to hear from you guys