That does its thing, but like the Sound Effector included in MoGraph Effectors, even if I set the offset of the track like ahead like 30 frames, it still reads volume/sample data from the position of the track with high volume on its original position if the track started in 0F
For like...
If my voice starts at 40F and I pick an offset of 30F, it should start reading sample data from 70F and not 40F
By this code, it behaves the same as the Sound Effector, but the data is readable and can be applied to any object.