I want to develop a plugin that defines the path of the folder that the open project window will open
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Latest posts made by pyxelrigger
hi @ferdinand ,
I also forgot to mention that there will be a button to save the checkbox configuration.
before Render To Picture Viewer runs, a dialog with two buttons will run "go to render" and "stop"
or a simple c4d.gui.QuestionDialog()
I'm still deciding
by chance, now taking advantage of it, I already had several other doubts that I had to resort here to the forum and the solution was always something related to MSG, I don't understand anything about this subject, where can I read more about this material?
yeah! I am aware of this but I would like to know if it is possible to change the command
let's say I have a script (which will become a plugin) that needs to be executed before the "Render View" function is it possible to do this with just python?
I have no knowledge of c++ but I imagine it is possible to do this with c++
Hmm thank you!! It's not as difficult as I imagined I just had to make a change in the formula for some case, I used:
x = focaldistance*math.tan(h/2)*1
maybe it got a little confusing, i mean you need to get the radio aspect size
it gives me in degrees...
I imagine it's something super simple.. but I didn't find anything
I would like to know if it is possible to get the height and length of field of view in cm individually from a camera
I see that the camera gives me values in degrees, but I need to have them in CM
is there any way I can get these values without having to do complex calculations based on Field Of View and Focus distance?
return self.dialog.Open(dlgtype=c4d.DLG_TYPE_ASYNC, pluginid=PLUGIN_ID, xpos=-2, ypos=-2, defaultw=760, defaulth=450)
does anyone know if it is possible every time I open my layout, it has the same "defaultw" and "defaulth" ?
because as a default when I change manually and after opening it again, the change you make is saved