Your browser does not seem to support JavaScript. As a result, your viewing experience will be diminished, and you have been placed in read-only mode.
Please download a browser that supports JavaScript, or enable it if it's disabled (i.e. NoScript).
Hello all,
I tried everything to figure out how to use the newly added Python-Command "LayerShader.AddLayer()" in S24. As far as I know it only adds the "Type" of Layer. For Example I want to add a certain shader to the Layer I first use AddLayer(c4d.TypeShader) and this will give me an empty "Shader". But how can I define this shader to a specific Shader then? (https://developers.maxon.net/docs/Cinema4DPythonSDK/html/modules/c4d/C4DAtom/GeListNode/BaseList2D/BaseShader/LayerShader/index.html?highlight=addlayer#LayerShader.AddLayer)
I tried everything but I dont get it... does someone know how to do it?
Thx in advance!