just like c4d
@m_adam thank you for your answer from the code, it similar to what i already try, but this way looks like not a perfect solution. actually after read most c4d gui sdk and write some examples, i think maybe c4d should update gui model? sometimes it not flexible. just my personal thoughts, don't mind : ) expect python 3.x and pyside2 coming : )
@chuanzhen thank you, is work : )
I m confuse about if any way check deformcache dirty？ baseobject:: IsDirty() not working properly, it always return true. I look for answers in forums, only a very old answer is caculate all points pos sum and compare , some times it is too slow to work. so , is there any way to check deformcache dirty better?
hope your help.
@s_bach Oh, i miss a important part, thank you!
I m sorry to ask such basic questions, i m confuse about where to find lib_geom.h? such functions Geometry Utility Manual can't be find in my porject.
hope your help!
@s_bach Thank you!
i am confuse about how to add PRIORITY in ObjectData like Skin and Hair object ? show in basic tab?
and how to connect PRIORITY to ObjectData::Execute()? i try to use ObjectData::AddToExecute(), it work but not same as ExpressionTag, it will execute when i move cursor or other action, even execute after i closed objectplugin. it is strange. if any way execute ObjectData::Execute() like ExpressionTag do ?
hope your help!
@m_adam actually i want get my QuickTabCustomGui String count and name str，also reset ，but in Python sdk， only have appendstring() and ClearStrings()，so，i think maybe i can get the cutomgui data (basecontainer or other )and reset data by myself?
@r_gigante thank you for your answer，i m misunderstand what it means. And is there any way to get and reset customgui data? return a basecontainer and reset setting，looks like node.setparameter( )?
i am confuse about BaseCustomGui.GetData(), my_QuickTabCustomGui.GetData() always return None and SetData() always return False, anyone could tell me how to use it?
hope yout help!