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    mike

    @mike

    just like c4d

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    Email [email protected] Age 1200

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    Best posts made by mike

    RE: QuickTabCustomGui.GetData() is None

    @m_adam thank you for your answer😊 from the code, it similar to what i already try, but this way looks like not a perfect solution. actually after read most c4d gui sdk and write some examples, i think maybe c4d should update gui model? sometimes it not flexible. just my personal thoughts, don't mind : ) expect python 3.x and pyside2 coming : )

    posted in Cinema 4D SDK •

    Latest posts made by mike

    RE: Is there any way to check deformcache dirty

    @chuanzhen thank you, is work : )

    posted in Cinema 4D SDK •
    Is there any way to check deformcache dirty

    hi,
    I m confuse about if any way check deformcache dirty? baseobject:: IsDirty() not working properly, it always return true. I look for answers in forums, only a very old answer is caculate all points pos sum and compare , some times it is too slow to work. so , is there any way to check deformcache dirty better?
    hope your help.

    posted in Cinema 4D SDK •
    RE: Where is lib_geom.h

    @s_bach Oh, i miss a important part, thank you!

    posted in Cinema 4D SDK •
    Where is lib_geom.h

    hi,
    I m sorry to ask such basic questions, i m confuse about where to find lib_geom.h? such functions Geometry Utility Manual can't be find in my porject.
    hope your help!

    posted in Cinema 4D SDK •
    RE: How ObjectData add PRIORITY and execute

    @s_bach Thank you!

    posted in Cinema 4D SDK •
    How ObjectData add PRIORITY and execute

    hi,
    i am confuse about how to add PRIORITY in ObjectData like Skin and Hair object ? show in basic tab?
    and how to connect PRIORITY to ObjectData::Execute()? i try to use ObjectData::AddToExecute(), it work but not same as ExpressionTag, it will execute when i move cursor or other action, even execute after i closed objectplugin. it is strange. if any way execute ObjectData::Execute() like ExpressionTag do ?
    hope your help!

    posted in Cinema 4D SDK •
    RE: QuickTabCustomGui.GetData() is None

    @m_adam thank you for your answer😊 from the code, it similar to what i already try, but this way looks like not a perfect solution. actually after read most c4d gui sdk and write some examples, i think maybe c4d should update gui model? sometimes it not flexible. just my personal thoughts, don't mind : ) expect python 3.x and pyside2 coming : )

    posted in Cinema 4D SDK •
    RE: QuickTabCustomGui.GetData() is None

    @m_adam actually i want get my QuickTabCustomGui String count and name str,also reset ,but in Python sdk, only have appendstring() and ClearStrings(),so,i think maybe i can get the cutomgui data (basecontainer or other )and reset data by myself?

    posted in Cinema 4D SDK •
    RE: QuickTabCustomGui.GetData() is None

    @r_gigante thank you for your answer,i m misunderstand what it means. And is there any way to get and reset customgui data? return a basecontainer and reset setting,looks like node.setparameter( )?

    posted in Cinema 4D SDK •
    QuickTabCustomGui.GetData() is None

    Hi,
    i am confuse about BaseCustomGui.GetData(), my_QuickTabCustomGui.GetData() always return None and SetData() always return False, anyone could tell me how to use it?
    hope yout help!

    posted in Cinema 4D SDK •