@PluginStudent Thank you very much! That did the trick.
Hello everyone! I'm writing a plugin for personal use that launches render queue on program startup, as I'm dealing with a certain not very stable render engine which is giving me much trouble. What I would like to achieve is for Cinema 4D to open up and start rendering immediately as the render queue stores the last file I was rendering and at which frame it stopped. Right now I managed to achieve just that, but the problem is: the plugin launches an empty render queue. What I suspect is that when C4D initializes it executes my plugin, and THEN it loads the the queue. Do you have any ideas how to make it work?