Thank you for your answer and your welcome
It seem to be exactly what i'm looking for.
I'm going to try it and i'll tell you the outcome when i'm done.
Is it, by any chance, possible to check all the commands in the documentation ?
I'm developing a c++ plugin, for c4d r23, to render multiple images.
I'm using octane renderer.
But every like 15 images octane and c4d crashes.
When i'm doing it "manually", one by one, I can use the clear cache button from the picture viewer and it does the tricks but i can't seem to find a way to do it programmatically in the SDK.
Is there any way to clear the global cache with the API ?
Thanks in advance.
I'm writing in c++