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    Fritz

    @Fritz

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    Posts made by Fritz

    • RE: AdditionalCompileOptions breaks any plugin

      Thx for the answers,

      @Manuel I was just trying to set some library specific defines. I tried with a random define text and it breaks plugins.

      @Kent I will try that, thank you.

      Shouldn't it however also work how I did it?

      Regards
      Fritz

      posted in Cinema 4D Development
      F
      Fritz
    • RE: AdditionalCompileOptions breaks any plugin

      Important to note: adding the setting manually to the project works. Only when using AdditionalCompileOptions this happens.

      posted in Cinema 4D Development
      F
      Fritz
    • AdditionalCompileOptions breaks any plugin

      Hi SDK Team,

      After hours of searching inexplicable crashes when Init() is called on plugin object creation I narrowed it down to using "AdditionalCompileOptions" in the projectdefinition. No matter what the set setting is, just adding:

      AdditionalCompileOptions.Win64.Debug= /D "ANYSETTING"

      to the projectdefinition.txt breaks any plugin under windows. Tested with adding it to the SDK example plugin and it crashes on cinema startup. Same with "Release" setting instead of "Debug"
      I am using VS2017 community with v141 toolset win 8.1 sdk version. (all default what update projects
      tool created). SDK & Cinema Version is R21.022.

      Regards
      Fritz

      posted in Cinema 4D Development
      F
      Fritz