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@zipit Thank you. That'll help me.
@zipit Okay, I have a question after all. How would a complete inverse mirroring look like? Which also considers the rotation but scale is untouched. Thanks for yur help.
@zipit Thanks, that's exactly what I was looking for.
Hello,
how would you mirror a matrix of an object over a plane which of course must be defined by an other object?
Thanks in advance.