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    cgweasel

    @cgweasel

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    Best posts made by cgweasel

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    Latest posts made by cgweasel

    RE: Editing RS Nodes with Python

    Hi Maxime,

    thank you very much. On a Xpresso Material, this works just fine. Unfortunately, I only use Node Materials. I know the type of those Materials is 5703, but it seems that everything else is not responding to nodes.

    Thanks for the tipp with the sub-channels. Awesome. But this also does not work with nodes 😞

    posted in Cinema 4D SDK •
    Editing RS Nodes with Python

    Hi,

    i have been wrapping my head around it, but I cannot find anything. Or maybe I am thinking the wrong way.

    What i want it to get selected Nodes out of my RS Material to edit the Parameters. But I cannot find anything in the SDK. Could not get anything out of the GvNode.

    What I would like the script to do:

    I want to select texture Nodes in my Materials and the script will change the color space to file-IO -> RAW

    Thanks and happy holidays 🦌

    posted in Cinema 4D SDK •
    Detect Hirarchy Change in a tag

    ok, well. I guess i have to find another way.

    is there a way for a tag plugin to notice, that the object it is on has changed within the hierarchy? like the MSG_CHANGE? That could help me 🙂

    posted in Cinema 4D SDK •
    Load XGroup via Python

    Hi,

    I checked out the tutorial on Cineversity called "Xpresso Maker".

    https://www.cineversity.com/vidplaylist/xpressomaker/

    So I have a Python script now that creates my Xpresso Tag. Since the XPresso i would like to include is quite complex, I saved it as an XGroup.

    Is it possible to load an XGroup from a file somewhere on my PC into the Xpresso Editor?

    I could not find anything in the SDK.

    Thanks

    posted in Cinema 4D SDK •
    RE: Copy Assets to new Location

    Hi ferdinand,

    I am very sorry for my lack of reading the Guidelines properly.

    But still, very huge thanks to you for the explanation anyway. This already helped me. I will try things out and will probably come back here with some code. 😄

    posted in Cinema 4D SDK •
    Copy Assets to new Location

    I would like a script to collect all my assets in a folder. Just like the option "save project with assets". But i do not want to save the project and start copying files around. I just want to collect the textures.

    I tried c4d.documents.SaveProject() and c4d.documents.GetAllAssetsNew() but I can´t get it to work. I am pretty sure this is quite a short script. Could someone help me out?

    Oh, and would someone explain to me this error:
    TypeError: unable to convert builtins.list to @net.maxon.interface.url-C

    Thanks.

    posted in Cinema 4D SDK •