Ah OK great will test it and get back to you, Thanks sir.
Hi, I'm testing the same code you've provided!
I'm Using r20 windows 10, Thanks a lot m_adam
I've triedthe custom python script that draws HUD text but i'm stucked in the same original problem, The DOF effect is affecting the new HUDs which are blurred out
I've tried to change the value of the bd.SetDepth to False but no luck.
Thanks gana try them both, much appreciated.
As you may know, c4d doesn't allow adding watermark post-effect (project name, Time Code...) to OpenGl render engine.
I'm trying to do this in python. but no luck!
I've tried to add text objects that print the required attributes and attach them to the camera, but when adding DOF Effect in Enhanced OpenGL mode the text objects will disappear because they are simply out of focus.
I've also tried to add a custom HUD but unfortunately, HUDs don't render in OpenGL renderer too.
Until recently I discovered that realflow for c4d plugin add a special HUD that shows the particles count, fluid name.... and it renders in OpenGL!
How could I add such and HUD in python
if this is complicated could I exclude an object from being affected by DOF effect in python?
Your Help is much appreciated.