THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 06/02/2003 at 09:03, xxxxxxxx wrote:
You have to set debug option in compiler options and in linker options. The settings of the SDK examples (configuration "DEBUG") should work for you.
My debug-related settings (perhaps different from VC6) are:
Debuggen:
-> Befehl = "..\..\..\CINEMA_4D_R8"
-> Arbeitsverzeichnis = "..\..\.."
-> Debuggertyp = "Automatisch"
C/C++:
-> Allgemein
--> Debuginformationsformat = "&Programmdatenbank; zum Bearbeiten und Fortfahren"
-> Präprozessor
--> Präprozessordefinitionen = "WIN32;__PC;_DEBUG;_WINDOWS"
-> Codeerstellung
--> Laufzeitbibliothek = "Multithreaded-Debug"
Linker:
-> Eingabe
--> Zusätzliche Abhängigkeiten = "_api_r8_deb.lib"
-> Debuggen
--> Debuginfo generieren = "Ja"
--> Programmdatenbank-Datei erstellen = "$(OutDir)$(ProjectName).pdb
I think the last option activates the generation of a symbol file which the debugger uses for code display.
Ciao,
Marcus