GeClipMap

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 06/02/2003 at 03:14, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   8.012 
Platform:      
Language(s) :   C.O.F.F.E.E  ;

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GeClipMap

void color=#800080SelectFont(GeClipFnt* fnt);
whats a GeClipFnt ?
how do tell it to use something other than the standard font?
also
 
CONTAINER type FONT  , how do I get the  font from that and tell the GeClipFnt that I want it to use said font.
its a mystery to me!!!
cheers
 
Paul

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 06/02/2003 at 03:16, xxxxxxxx wrote:

forum doesnt like it when I copy/paste form the SDK docs 🙂

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 06/02/2003 at 04:01, xxxxxxxx wrote:

It usually helps to go via notepad.exe when copy/pasting rich text.
SelectFont() is currently an internal function. There's no way to change the font in a GeClipMap. (Already reported.)
From the FONT datatype you can get a FontData, but there you'll only get the font's name and if it's truetype or postscript. (FontData is one of the not-yet documented classes, but it's interface is very simple.)