GeClipMap



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 06/02/2003 at 03:14, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   8.012 
    Platform:      
    Language(s) :   C.O.F.F.E.E  ;

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    GeClipMap

    void color=#800080SelectFont(GeClipFnt* fnt);
    whats a GeClipFnt ?
    how do tell it to use something other than the standard font?
    also
     
    CONTAINER type FONT  , how do I get the  font from that and tell the GeClipFnt that I want it to use said font.
    its a mystery to me!!!
    cheers
     
    Paul



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 06/02/2003 at 03:16, xxxxxxxx wrote:

    forum doesnt like it when I copy/paste form the SDK docs :)



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 06/02/2003 at 04:01, xxxxxxxx wrote:

    It usually helps to go via notepad.exe when copy/pasting rich text.
    SelectFont() is currently an internal function. There's no way to change the font in a GeClipMap. (Already reported.)
    From the FONT datatype you can get a FontData, but there you'll only get the font's name and if it's truetype or postscript. (FontData is one of the not-yet documented classes, but it's interface is very simple.)


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