On 25/01/2017 at 07:30, xxxxxxxx wrote:
Cinema 4D Version: R18
Platform: Windows ;
Language(s) : C++ ;
I have a lib4d file, which contains some bitmaps (png).
Whenever I assign any of these in a shader parameter I get a value like preset://MyLib.lib4d/my_texture.png.
How can I use this texture in my render engine, which requires full path in bitmaps ?
Is there any example ?
Thank you for your time.