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On 05/02/2003 at 15:59, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 7.303
Platform: Windows ;
Language(s) : C++ ;
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Hi.
I asked about this a little while ago. Basically I want my volume shader to handle Global Illumination correctly. I was given the following set of keys to be used with the Base Container:
MAT_GI_RECEIVE
MAT_GI_GENERATE
MAT_GI_RECEIVESTRENGTH
MAT_CS_RECEIVE
MAT_CS_GENERATE
MAT_CS_SAMPLERADIUS
MAT_CS_ACCURACY
MAT_GI_GENERATESTRENGTH
MAT_CS_GENERATESTRENGTH
MAT_CS_RECEIVESTRENGTH
So my question is when and what type. Is this set in the Message function on MSG_GETDATA? If not, when and where. Also, what are the types and ranges (Bool, Real, Long, 0-1)?