sync timeline

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 05/02/2003 at 14:13, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   8.012 
Platform:   Windows  ;   Mac OSX  ; 
Language(s) :     C++  ;

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how do i sync the timeline with the object manager.
if  i call FindInManager(mything) then it shoes my object in the object manager and selects it.
great 🙂
but the timeline doesnt know anything about this , not so great.
FindInTimeLineManager(keepcool) would be great 🙂 but it doesnt exist 😕
so how do I force a selection in the timeline !!!!!
heeeelp

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 07/02/2003 at 01:09, xxxxxxxx wrote:

should i report this as a bug?

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 08/02/2003 at 02:32, xxxxxxxx wrote:

You could try calling EventAdd() to see if makes any difference.

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 08/02/2003 at 03:21, xxxxxxxx wrote:

nope.
since the timeline seems to have its own basellist2d there should be some way to be able to set active bits in the timeline.or just some kind of control  of over what is selected there.
any ideas?
Paul

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 08/02/2003 at 04:00, xxxxxxxx wrote:

FindInManager() doesn't touch the selection here. (I've changed the documentation.) This seems to do what you want:

    
    
     FindInManager(doc->GetFirstObject());  
     doc->SetActiveObject(doc->GetFirstObject());  
     EventAdd();

To manually change the timeline selection only you'll have to use BIT_AAMAN I think.

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 08/02/2003 at 04:14, xxxxxxxx wrote:

BIT_AAMAN  does the trick 🙂
 
findinmanager should  really  find in timeline as well  .
there should at least be the same function for the timeline.
thanks again

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 08/02/2003 at 05:42, xxxxxxxx wrote:

To manually change the timeline selection only you'll have to use BIT_AAMAN
 
yes, this does select in timeline , but it still seems impossible to  find the object in the timeline and show it. (which is what im after)
 
thanks