noise scale,frequency,seed [SOLVED]
On 23/11/2016 at 16:58, xxxxxxxx wrote:
so far I used the noise node in xpresso which has (among other inputs) "scale", "frequency" and "seed" as input ports.
When using "c4d.utils.noise.Noise" I can only input a noise coordinate. How do I have to modify the noise coordinate in order to change scale,freq and seed ?
On 24/11/2016 at 01:17, xxxxxxxx wrote:
c4d.utils.noise.Noise is just a primitive noise that is not used inside the Xpresso Noise node.
The Noise node wraps around Turbulence, WavyTurbulence, Fmb and SNoise, so the noise you are looking for is SNoise.
The "scale" parameter is no independent input value but is multiplied with the coordinates. Also "Frequency" and "seed" are no independent input values but are multiplied with the given time.
Notice there is also the class c4d.utils.noise.C4DNoise.
On 25/11/2016 at 08:32, xxxxxxxx wrote:
Thanks Sebastian !