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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 29/01/2003 at 02:06, xxxxxxxx wrote:
User Information: Cinema 4D Version: 8.012 Platform: Language(s) : C.O.F.F.E.E ;
--------- Hi I have created a imagebuttonclass. But how can I make the icons transparent - like the other buttons in c4d? It seems that c4d has no problems with png images that have an Alpha channel, but the default background for this seems to be white - if I could change this to the backgroundcolor, these problems would be solved... thanks anyway cya
On 29/01/2003 at 02:35, xxxxxxxx wrote:
I always use TIF files, and if you look at other plugins, including the main c4d resources, you'll see all TIF files, these should be uncompressed also.
On 21/02/2005 at 10:47, xxxxxxxx wrote:
I'm using an uncompressed TIF file with an alpha. But, when I draw it in a User Area, using DrawBitmap, I still get the white portion around it. Is there anything I must do to make it interpret the alpha?
Rui Batista
On 21/02/2005 at 11:01, xxxxxxxx wrote:
@Rui: BMP_ALLOWALPHA additionally to BMP_NORMAL
yep, tif files also here used.
On 21/02/2005 at 11:05, xxxxxxxx wrote:
Thank you Samir Its a shame that so many things are NOT DOCUMENTED!!
I my COFFEE documentation, I only have this:
BMP_NORMAL Standard scaling by the operating system. Fast but low quality when using uneven scaling factors.
BMP_NORMALSCALED Scaling with sampling for high quality. Slow.
BMP_DARKEN Darkens the bitmap (like the activated palette icons in CINEMA 4D).
BMP_EMBOSSED Embosses the bitmap (like the grayed palette icons in CINEMA 4D).
On 28/02/2005 at 13:03, xxxxxxxx wrote:
Oops, I'll add that to the next version of the C.O.F.F.E.E. docs.