A little utility and interoperability library



  • On 07/09/2016 at 04:17, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   R14 up 
    Platform:   Windows  ;   Mac OSX  ; 
    Language(s) :     C++  ;

    ---------
    Hello fellow developers,

    some time ago - and this actually means a few years - I started experimenting with the STL and the Eigen library for Cinema 4D plugins.This happened mostly because I still want so support the old R14 api. But there are some things I miss, like proper unique_ptr and container classes. I find the STL so good that I don't want to roll my own any more.

    It is not just for R14 though. It works on R17 as well.

    I figure sharing the code as stand-alone library on GitHub might be interesting.
    https://github.com/DaWelter/c4dsdkutil

    Pull requests are welcome.

    There are things I want to add later on:
    * Some documentation ... rather soon. There is actually not so much to document yet.
    * Various ToString conversions.
    * Scanning of Base Containers.
    * Simple threading tools. Already have the latter three somewhere else.
    * Math constant replacements defined by constexpr.
    * More/better glue to the Eigen lib.

    Cheers,



  • On 08/09/2016 at 03:06, xxxxxxxx wrote:

    Hi Michael,

    thanks for sharing this with the community.


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