On 23/08/2016 at 06:47, xxxxxxxx wrote:
I wonder whether there is a mean to dump a selected object (a shader for instance) to Python code.
Apart from a didactic goal, the aim would be to speed up code template creation; for instance, from a shader defined through UI, deriving variations in Python code.
Such a tool would likely be a plugin that to introspection on c4D objects. Does it exists yet ?