On 16/08/2016 at 03:34, xxxxxxxx wrote:
Cinema 4D Version: R17 demo
Platform: Windows ;
Language(s) : C++ ;
in my plugin user can create and then adjust new primitives.
Recently I implemented cinemas snapping system (using SnapCore) and I have one weird problem:
In perspective and parallel cameras Polygon Snap doesn't do anything. It looks like disabled snap. All other snap modes works as expected and also Polygon Snap works well in other cameras. Even Polygon Snap + Mid Point Snap works, just pure Polygon Snap doesn't.
If you want to try it, just use Cinema samples, create "Rounded Tube" primitive. Handles on that object have the same problem.
Please let me know if there is some solution. Thank you.