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On 23/01/2003 at 08:57, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 8.012
Platform: Windows ;
Language(s) : C.O.F.F.E.E ;
---------
Hi,
my first post here...
I want to make a custom tag for an 3d-engine exporter.
To do this, I have to define a new tag class by extending the
BaseTag class, right?
This is a first test with no additional functions:
_
_
class zSortTag: BaseTag
{
public:
zSortTag();
}
zSortTag::zSortTag() {
return super();
}
_
_
Now, when I try to apply this to an object (via object->InsertTag ), I get FALSE as result. What´s wrong with my class?