On 28/07/2016 at 06:54, xxxxxxxx wrote:
Cinema 4D Version: R17
Platform: Windows ;
Language(s) : C++ ;
I have my a VideoPostData plugin in which I use my render engine.
Picture Viewer rendering works great, but I have some issues with C4D's viewport rendering.
The problem is that I don't know how to get the starting call and the end call. I need those to start and stop my render engine. I have noticed that the stack which is described in VIDEOPOSTCALL enum runs in every change, so I can't rely on that (Or can I ?).
So, how can I know when to start and stop my render engine on C4D's viewport rendering ?
Thank you for your time.