PrimitiveObject creation



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 23/01/2003 at 08:20, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   8.012 
    Platform:   Windows  ;   
    Language(s) :   C.O.F.F.E.E  ;

    ---------
    I tried this little example from the SDK but I got cube=NULL. What else do I have to do? Tanks.
    // Creates a cube that's 200x100x300
    var cube = new(PrimitiveObject);
    cube->SetPrimitiveType(PRIMITIVE_CUBE);

    var bc = cube->GetContainer();
    bc->SetData(PRIM_CUBE_LEN, vector(200, 100, 300));
    cube->SetContainer(bc);



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 23/01/2003 at 14:12, xxxxxxxx wrote:

    In R8 there are specific C.O.F.F.E.E. classes for each primitive. (In this case CubeObject.) Do a search with a hex editor in the exe file for more classes.


Log in to reply