On 15/07/2016 at 06:44, xxxxxxxx wrote:
User Information:
Cinema 4D Version: R17
Platform: Windows ;
Language(s) : C++ ;
---------
Hello.
I have a NodeData plugin in which I use the Read(....) method to update the node's data container using
SetInt32 method:
data_container->SetInt32(PARAM_ID, NEW_VALUE).
The problem is that when the GetDDescription is called, the data container has the old values and not the ones updated in the Read method.
How can i update the container values properly ?
Thank you for your time.