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On 14/07/2016 at 14:31, xxxxxxxx wrote:
I need to know what screen space bounding box an object occupies. Something like this:
Is there any way to know that?
On 14/07/2016 at 17:05, xxxxxxxx wrote:
Iterate over every point, convert it to screen space and take the minimum/maximum values of the components to get the AABB in 2D space.
Cheers, Niklas
On 15/07/2016 at 00:09, xxxxxxxx wrote:
Thank you, Niklas. So, for parametric objects, I will need to convert them internally to a polygonal object. Mmmmmm, ok.
On 15/07/2016 at 01:36, xxxxxxxx wrote:
Hi Rui,
for parametric objects you can simply access the cache, see GetCache() and siblings in BaseObject API reference. You could also take a look into the new BaseObject Manual of the C++ docs, if you are not afraid of C++ code. The functions for coordinate conversion Niklas mentioned are part of the BaseView.