Own QMC sampling?

  • On 14/07/2016 at 10:48, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   16+ 
    Platform:   Windows  ; Mac  ;  Mac OSX  ; 
    Language(s) :     C++  ;


    I am currently getting a bit involved with physical based rendering for a project and wondered if the C4D SDK provides any interfaces to drive/modify the Monte Carlo sampling process for the GI path tracer? I would like to use my own sampling strategy for example.

    Are there any corresponding classes to override?

    Thanks in advance!

  • On 15/07/2016 at 01:39, xxxxxxxx wrote:

    Hi Samir,

    there are no means to influence the sampling. Sorry.

  • On 15/07/2016 at 01:40, xxxxxxxx wrote:

    Thanks Andreas :-/

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