On 14/07/2016 at 10:48, xxxxxxxx wrote:
Cinema 4D Version: 16+
Platform: Windows ; Mac ; Mac OSX ;
Language(s) : C++ ;
I am currently getting a bit involved with physical based rendering for a project and wondered if the C4D SDK provides any interfaces to drive/modify the Monte Carlo sampling process for the GI path tracer? I would like to use my own sampling strategy for example.
Are there any corresponding classes to override?
Thanks in advance!
On 15/07/2016 at 01:39, xxxxxxxx wrote:
there are no means to influence the sampling. Sorry.
On 15/07/2016 at 01:40, xxxxxxxx wrote: