On 14/07/2016 at 10:48, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 16+
Platform: Windows ; Mac ; Mac OSX ;
Language(s) : C++ ;
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Hi,
I am currently getting a bit involved with physical based rendering for a project and wondered if the C4D SDK provides any interfaces to drive/modify the Monte Carlo sampling process for the GI path tracer? I would like to use my own sampling strategy for example.
Are there any corresponding classes to override?
Thanks in advance!
Best