Own QMC sampling?

On 14/07/2016 at 10:48, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   16+ 
Platform:   Windows  ; Mac  ;  Mac OSX  ; 
Language(s) :     C++  ;

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Hi,

I am currently getting a bit involved with physical based rendering for a project and wondered if the C4D SDK provides any interfaces to drive/modify the Monte Carlo sampling process for the GI path tracer? I would like to use my own sampling strategy for example.

Are there any corresponding classes to override?

Thanks in advance!
Best

On 15/07/2016 at 01:39, xxxxxxxx wrote:

Hi Samir,

there are no means to influence the sampling. Sorry.

On 15/07/2016 at 01:40, xxxxxxxx wrote:

Thanks Andreas 😕