On 01/07/2016 at 08:54, xxxxxxxx wrote:
What this would do is toggle a selection tool's "Tolerant" flag according to how the mouse is moved:
- draw the selection rectangle from right to left: use tolerant selection
- draw the selection rectangle from left to right: do not use tolerant selection
It could also work with lasso selection, not only rectangle selection (makes no sense
with the live selection tool).
For many years I'm used to this small but extremely useful selection workflow booster from Autodesk software (AutoCAD, 3ds Max, where it's called "Auto Window/Crossing Toggle") and Rhino (where it's called "Mouse group select: combo"), and really miss it in C4D.
So, until one fine day when Maxon implements it - can it be done in a plugin, maybe MessageData, where mouse events and selection tool status are tracked, and the "Tolerant Selection" flag is set accordingly?
I better ask before I start digging, since I'm still new to the C4D SDK...
C4D lacks "Tolerant Selection" in object mode! (works in 3ds Max and Rhino). One for the wishlist...
Thanks for reading!