On 14/06/2016 at 07:51, xxxxxxxx wrote:
Cinema 4D Version: R13.061
Platform: Windows ;
Language(s) : C++ ;
In my pluggins, on Animation layout, in TimeLine window, is possible to Drag&Drop; the TimeTracks and I want to inhibit this, like in Cinema.
In MyCTrack::Init(GeListNode *node) (derivated from CTrackData) I want to do it like here, but without success:
CTrack* track = (CTrack* ) node;
GeListNode* pNode = Get();
Can be this (using ChangeNBit()) a possibility or do you have any hint how to do this?