Document changes from frame to frame

  • On 04/06/2016 at 11:58, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   R17 
    Platform:   Windows  ;   
    Language(s) :     C++  ;


    I have created a VideoPost plugin and whenever I render my scene in picture viewer, its execute runs for each frame. What I need to do is to detect the hierarchy changes from one frame to another and to do that I need to store the object pointers in a data structure of base links.

    So my question is whether or not this is the safe way to do it.
    Are the base links still valid in the next frame ?

    Thank you.

  • On 13/06/2016 at 02:54, xxxxxxxx wrote:


    the rendering process works typically with a copy of the given BaseDocument. So as far as I can tell the BaseLink references should be fine. The only thing to care about might be references to virtual object inside generator caches.

    Best wishes,

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