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On 16/01/2003 at 09:47, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 8.012
Platform:
Language(s) : C.O.F.F.E.E ;
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I am getting a ton of compile a macro redefinition errors when including C4D header files in my project. I ask a developer here what it might be and he says there must be a #define somewhere that isn't hitting in the VC6 compilier from the C4D api that does work with codewarrior?
When I include windows. h before I include any of the C4D headers, I get erros like : error C2629: unexpected 'int (' or error C2238: unexpected token(s) preceding ';'
or if I include windows.h and winsock2.h (which I need) in my project, I get other errors if they are included after the c4d api..
I already did the massive CRLF conversion of all the C4d api files but am wondering if there are further problems with the header files while trying to build a plugin in VC6
-eric