Can a tag have a draggable handle?

  • On 27/04/2016 at 14:34, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   R12+ 
    Platform:   Windows  ; Mac  ;  Mac OSX  ; 
    Language(s) :     C++  ;


    Is is possible for a tag to display a draggable handle in the viewport?

    Cactus Dan

  • On 28/04/2016 at 00:23, xxxxxxxx wrote:

    Hi Dan,

    There's no easy solution to get a draggable handle into a TagData.
    I think you could develop a SceneHookData to do the Input and Drawing stuff:
    - In MouseInput() check for the Handle move
    - In Draw() display the Handle with bd.DrawHandle()
    - BTW Only do this if the active tag is your custom tag

    For inspiration look at this blog post on

  • On 28/04/2016 at 06:41, xxxxxxxx wrote:



    Cactus Dan

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