Can a tag have a draggable handle?

On 27/04/2016 at 14:34, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   R12+ 
Platform:   Windows  ; Mac  ;  Mac OSX  ; 
Language(s) :     C++  ;


Is is possible for a tag to display a draggable handle in the viewport?

Cactus Dan

On 28/04/2016 at 00:23, xxxxxxxx wrote:

Hi Dan,

There's no easy solution to get a draggable handle into a TagData.
I think you could develop a SceneHookData to do the Input and Drawing stuff:
- In MouseInput() check for the Handle move
- In Draw() display the Handle with bd.DrawHandle()
- BTW Only do this if the active tag is your custom tag

For inspiration look at this blog post on

On 28/04/2016 at 06:41, xxxxxxxx wrote:



Cactus Dan