Update Picture Viewer from Videopost



  • On 08/04/2016 at 03:08, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   R14-R17 
    Platform:      
    Language(s) :

    ---------
    Hi! Is it possible to update the Picture Viewer while rendering? I'm rendering into a VPBuffer from a
    VideoPost plugin. Currently it only updates the Picture Viewer when it goes on to the next frame or
    when I force it to by dragging along the timeline or dragging the picture around.

    Thanks in advance!
    Niklas



  • On 11/04/2016 at 02:12, xxxxxxxx wrote:

    Hello,

    changes to the VPBuffer should be visible in the Picture Viewer window. This example updates just fine while "rendering". But it seems the Picture Viewer only updates a few times per second.

      
    VPBuffer* colorBuf = vps->render->GetBuffer(VPBUFFER_RGBA, NOTOK);  
      
    Int32 const xres = colorBuf->GetInfo(VPGETINFO_XRESOLUTION);  
    Int32 const yres = colorBuf->GetInfo(VPGETINFO_YRESOLUTION);  
      
    Random rnd;  
      
    for (Int32 y = 0; y < yres; ++y)  
    {  
      for (Int32 x = 0; x < xres; ++x)  
      {  
      this->SetPixelBuffer(x, y, Vector(rnd.Get01(), rnd.Get01(), rnd.Get01()), colorBuf);  
       
      if (vps->thread->TestBreak())  
        return RENDERRESULT_USERBREAK;  
      }  
      
      GeSleep(20);  
    }  
    

    The SetPixelBuffer () utility function simply sets the given VPBuffer using GetLine()/SetLine(). Do you do something different?

    Best wishes,
    Sebastian


Log in to reply