On 27/02/2016 at 15:40, xxxxxxxx wrote:
Cinema 4D Version: R16+
Platform: Windows ; Mac OSX ;
Language(s) : C++ ;
There is an interesting problem with an IN_EXCLUDE list in my plugin object. It only accepts Polygon Objects (Opolygon). If there is a second Attribute Manager opened and locked to my plugin object, the user could 'hypothetically' (and by this, I mean, can) drop multiple objects from the Object Manager into the IN_EXCLUDE list. The result is that all of the objects are accepted, no matter the type, if any of them is acceptable. And, yes, I have also tried using MSG_DESCRIPTION_CHECKDRAGANDDROP to restrict the acceptance but it doesn't seem to work either.
Is there a particular message sent after the objects have been accepted and dropped into the list?