On 18/02/2016 at 11:05, xxxxxxxx wrote:
User Information:
Cinema 4D Version: r17
Platform: Windows ;
Language(s) : C++ ;
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I'm creating a kind of importer but I need to create the meshes (done), need to create the materials... that is only partially done since I managed to create the material but put the textures (nothing too sexy just diffuse, spec etc), and apply to meshes.
Obviously I feel a bit unconfortable comming here and spend your time replying questions and questions to me.
I've downloaded the .chm that is ok since documents the sdk but I didn't found more examples than the sdk ones that only cover some parts, are there tutorials about something similar?
Also a tip about creating materials and apply then to sub-meshes (sorry I came from other 3d package and it calls like that to parts of a mesh) is welcome.