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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 10/01/2003 at 12:35, xxxxxxxx wrote:
User Information: Cinema 4D Version: 8.012 Platform: Windows ; Language(s) : C++ ;
--------- i'm currently working on an exporter saver plugin and was not able to find out how to get the texturing information that is provided in the TexData structure for a Texture-Tag, even after studying the documentation for hours. instead i found something what i am looking for in the coffee documentation ..
TEXTURETAG_OX
|
_[float]_
TEXTURETAG_OY
| Offset Y
TEXTURETAG_LENX
| Length X
TEXTURETAG_LENY
| Length Y
TEXTURETAG_TILE
_[bool]_
| Tile
TEXTURETAG_SEAMLESS
| Seamless
TEXTURETAG_MIX
| Mix
TEXTURETAG_PROJECTION
_[int]_
| Projection (see the dialog)
TEXTURETAG_SIDE
| Side (see the dialog)
TEXTURETAG_RESTRICTION
_[string]_
| Restrict to selection
what are the IDs in the c++ sdk for these container values? i also did not find them in the header files.
On 11/01/2003 at 06:46, xxxxxxxx wrote:
In R8 many container constants are implicitly documented by the description files. In this case, have a look at resource/res/description/Ttexture.res.