TextureTag and Restriction to Selections



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 10/01/2003 at 12:35, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   8.012 
    Platform:   Windows  ;   
    Language(s) :     C++  ;

    ---------
    i'm currently working on an exporter saver plugin and was not able to find out how to get the texturing information that is provided in the TexData structure for a Texture-Tag, even after studying the documentation for hours.
    instead i found something what i am looking for in the coffee documentation ..

    TEXTURETAG_OX
    

    |

     _[float]_ 
    
    Offset X
    TEXTURETAG_OY
    

    |

     _[float]_ 
    

    | Offset Y

    TEXTURETAG_LENX
    

    |

     _[float]_ 
    

    | Length X

    TEXTURETAG_LENY
    

    |

     _[float]_ 
    

    | Length Y

    TEXTURETAG_TILE
    

    |

     _[bool]_ 
    

    | Tile

    TEXTURETAG_SEAMLESS
    

    |

     _[bool]_ 
    

    | Seamless

    TEXTURETAG_MIX
    

    |

     _[bool]_ 
    

    | Mix

    TEXTURETAG_PROJECTION
    

    |

     _[int]_ 
    

    | Projection (see the dialog)

    TEXTURETAG_SIDE
    

    |

     _[int]_ 
    

    | Side (see the dialog)

    TEXTURETAG_RESTRICTION
    

    |

     _[string]_ 
    

    | Restrict to selection

    what are the IDs in the c++ sdk for these container values?
    i also did not find them in the header files.



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 11/01/2003 at 06:46, xxxxxxxx wrote:

    In R8 many container constants are implicitly documented by the description files. In this case, have a look at resource/res/description/Ttexture.res.


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