On 22/01/2016 at 11:01, xxxxxxxx wrote:
so here is my question:
I have a dialog with a GeUserArea wich is deisplaying an image that is rendered with RenderDocument().
But I don't want, that my image rerenders when I am changin the size of my Dialog window (wich is currently happening every time I resize my Dialog). So I wanted to ask if I get a msg when I resize my dialog to catch this msg.
Hope everything is clear.
On 22/01/2016 at 14:57, xxxxxxxx wrote:
Using this method in your GeDialog class will send a message if the users changes the size of the dialog.
def Message(self, msg, result) :
if msg.GetId() == c4d.BFM_ADJUSTSIZE:
print("Changing Dialog Dimensions")
return gui.GeDialog.Message(self, msg, result)
On 23/01/2016 at 08:07, xxxxxxxx wrote:
thank you for your reply, it is working ^^