Adding to document selection issue



  • On 15/01/2016 at 08:48, xxxxxxxx wrote:

    Hey all,

    I'm having a weird issue. I'm trying to make a custom selection in a specific order, but when using the call doc.SetActiveObject(o, c4d.SELECTION_ADD), it doesn't add properly..

    For an example, make 4 objects in your document named "1", "2", "3", and "4". Now run this script.

    def main() :
        
        for index, name in enumerate([2,1,4,3]) : # Random order for testing
            obj = doc.SearchObject(str(name))
            if index == 0:
                doc.SetActiveObject(obj, c4d.SELECTION_NEW) # new selection for the first object
                continue
            doc.SetActiveObject(obj, c4d.SELECTION_ADD)
            
        c4d.EventAdd()

    newSelection = doc.GetActiveObjects(c4d.GETACTIVEOBJECTFLAGS_SELECTIONORDER)
        print [o.GetName() for o in newSelection] # print new selection. It's wrong

    if __name__=='__main__':
        main()

    It's just a random order, and not the order I want. Any ideas?



  • On 18/01/2016 at 02:29, xxxxxxxx wrote:

    Hello,

    objects are typically selected in the Object Manager. The Object Manager does take care that certain internal caches are updated when the object selection is changed.

    You can force the update of these caches by calling GetActiveObject() while you change the selection:

      
    for index, name in enumerate([4,1,3,2]) : # Random order for testing  
         obj = doc.SearchObject(str(name))  
           
          doc.GetActiveObject()     
            
          if index == 0:  
                  doc.SetSelection(obj, c4d.SELECTION_NEW) # new selection for the first object  
                  continue  
          doc.SetSelection(obj, c4d.SELECTION_ADD)  
    

    Best wishes,
    Sebastian



  • On 29/01/2016 at 10:00, xxxxxxxx wrote:

    Hello,

    was your question answered?

    Best wishes,
    Sebastian



  • On 04/09/2016 at 01:53, xxxxxxxx wrote:

    Hello

    I think the question is not completely answered -

    your code work but it will not hold the right order of the selection.

    this will select the objects from 1-4 but when you call - doc.GetActiveObjects(c4d.GETACTIVEOBJECTFLAGS_SELECTIONORDER) the order will not  be 1-4



  • On 04/09/2016 at 01:58, xxxxxxxx wrote:

    Add 4 Null Objects in a document and run

    import c4d
    from c4d import gui
    #Welcome to the world of Python
      
      
    def main() :
        mylist = doc.GetObjects()
        i=0
        print "-save-"
        for node in mylist:
            print node.GetName()
            if i == 0:
                doc.SetActiveObject(node, mode=c4d.SELECTION_NEW)
            else:
                doc.SetActiveObject(node, mode=c4d.SELECTION_ADD)
            i +=1
        c4d.EventAdd()
        
        print "-get-"
        
        getlist = doc.GetActiveObjects(c4d.GETACTIVEOBJECTFLAGS_SELECTIONORDER)
        for node in getlist:
            print node.GetName()
      
    if __name__=='__main__':
        main()
      
    
    

    result is 
    -save-
    4
    3
    2
    1
    -get-
    2
    4
    3
    1



  • On 04/09/2016 at 23:49, xxxxxxxx wrote:

    Hello,

    as I said and showed in my post above, you have to call GetActiveObject() inside your selection loop.

    Best wishes,
    Sebastian



  • On 05/09/2016 at 01:31, xxxxxxxx wrote:

    Hey Sebastian,

    sorry - you are absolut right - thanks - that helps alot


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