On 12/01/2016 at 14:11, xxxxxxxx wrote:
User Information:
Cinema 4D Version: R12-17
Platform: Mac OSX ;
Language(s) : C++ ;
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Hello.
Are restricted to use only the suggested xcode versions mentioned here: https://developers.maxon.net/?page_id=1108 to build older C4D versions ?
I have a Material Plugin and I use VS2013 to build it for R16-R17 and VS2010 for R12-R15.
Is it ok that I don't use VS2005 at all ?
Since I want to support this plugin for MacOS R12-R17 as well, is it going to be a problem to build the code for all versions in Xcode 6 ?
As far as my knowledge goes, if I am about to build the code in different Xcode versions, I will also need different Mac distributions (Snow Leopard, Lion, Mavericks, El Capitan) , is that correct ?
In general how strict these limitations are ?
Thank you for your time.