What I want to do is check how many edges is connected to a point and delete the points that only has two edges connected to it. Hope it makes sense

Thanks

]]>What I want to do is check how many edges is connected to a point and delete the points that only has two edges connected to it. Hope it makes sense

Thanks

]]>You can look at this in a different way.

If a point is only connected by two edges, this means those two edges are from the same polygon (right?).

There is this Neighbor.GetPointPolys(pnt) function to get the polygons sharing a point.

So, if the returned list only contains a single polygon, you have your point to be deleted.

Hello,

as C4DS pointed out, you can use the Neighbor class to get useful information for such tasks.

Best wishes,

Sebastian