cinema static lib?

  • On 28/11/2015 at 09:33, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   16+ 
    Platform:   Windows  ; Mac  ;  Mac OSX  ; 
    Language(s) :     C++  ;


    I see that the xcode cinema framework project is producing two library versions:
    cinema.framework.a and cinema.framework_static.a

    The only difference in the build settings seems to be a preprocessor definition MAXON_API_STANDALONEAPP

    So I am assuming, if I wanted to link against the API in a static library of mine for example, I can link against the static version of the framework (though the preprocessor def is nowhere used which makes the whole thing obsolete somehow)?

    Could you shed some light?

  • On 01/12/2015 at 05:18, xxxxxxxx wrote:

    Hi Katachi,

    you can (and should) completely ignore cinema.framework_static.a.
    Its existence has internal reasons.

  • On 01/12/2015 at 05:26, xxxxxxxx wrote:

    ok thanks!

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