cinema static lib?

On 28/11/2015 at 09:33, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   16+ 
Platform:   Windows  ; Mac  ;  Mac OSX  ; 
Language(s) :     C++  ;


I see that the xcode cinema framework project is producing two library versions:
cinema.framework.a and cinema.framework_static.a

The only difference in the build settings seems to be a preprocessor definition MAXON_API_STANDALONEAPP

So I am assuming, if I wanted to link against the API in a static library of mine for example, I can link against the static version of the framework (though the preprocessor def is nowhere used which makes the whole thing obsolete somehow)?

Could you shed some light?

On 01/12/2015 at 05:18, xxxxxxxx wrote:

Hi Katachi,

you can (and should) completely ignore cinema.framework_static.a.
Its existence has internal reasons.

On 01/12/2015 at 05:26, xxxxxxxx wrote:

ok thanks!