cinema static lib?

On 28/11/2015 at 09:33, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   16+ 
Platform:   Windows  ; Mac  ;  Mac OSX  ; 
Language(s) :     C++  ;

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Hi,

I see that the xcode cinema framework project is producing two library versions:
cinema.framework.a and cinema.framework_static.a

The only difference in the build settings seems to be a preprocessor definition MAXON_API_STANDALONEAPP

So I am assuming, if I wanted to link against the API in a static library of mine for example, I can link against the static version of the framework (though the preprocessor def is nowhere used which makes the whole thing obsolete somehow)?

Could you shed some light?
Thanks

On 01/12/2015 at 05:18, xxxxxxxx wrote:

Hi Katachi,

you can (and should) completely ignore cinema.framework_static.a.
Its existence has internal reasons.

On 01/12/2015 at 05:26, xxxxxxxx wrote:

ok thanks!