On 19/11/2015 at 05:34, xxxxxxxx wrote:
Cinema 4D Version: R17
Platform: Windows ;
I try to render 60 frames of a very simple scene that consists of 1 small jpg texture and 1 HDR image as environment (100MB). Even though it works fine in win-mac(client), mac-win(client), win-win(client), it doesn't work in mac-mac.
I notice in the console that the message "Downloading Assets" is repeated every 4-5 seconds, which is the approximate time required for 1 frame to be rendered in server side.
Is there any problem with Mac-Mac network rendering ?
Thank you for your time.
On 19/11/2015 at 06:01, xxxxxxxx wrote:
It downloads the asset on demand maybe?
On 20/11/2015 at 04:34, xxxxxxxx wrote:
I don't think this is SDK related. So I suggest to either contact our support or to discuss this in one of the many user forums. Hope you don't mind.
On 23/11/2015 at 07:05, xxxxxxxx wrote:
No problem at all Andreas !
After some c4d resets, it transfers the assets fine.
I'm good knowing it's not SDK related :D