Team Render Mac to Mac

On 19/11/2015 at 05:34, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   R17 
Platform:   Windows  ;   
Language(s) :

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Hello.

I try to render 60 frames of a very simple scene that consists of 1 small jpg texture and 1 HDR image as environment (100MB). Even though it works fine in win-mac(client), mac-win(client), win-win(client), it doesn't work in mac-mac.

I notice in the console that the message "Downloading Assets" is repeated every 4-5 seconds, which is the approximate time required for 1 frame to be rendered in server side.

Is there any problem with Mac-Mac network rendering ?

Thank you for your time.

On 19/11/2015 at 06:01, xxxxxxxx wrote:

It downloads the asset on demand maybe?

On 20/11/2015 at 04:34, xxxxxxxx wrote:

Hi,

I don't think this is SDK related. So I suggest to either contact our support or to discuss this in one of the many user forums. Hope you don't mind.

On 23/11/2015 at 07:05, xxxxxxxx wrote:

No problem at all Andreas !
After some c4d resets, it transfers the assets fine.
I'm good knowing it's not SDK related 😄
 thnx again.